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Metaplay: LiveOps Game Backend for Live Service Unity C# Mobile

MEREK : metaplay

Metaplay: LiveOps Game Backend for Live Service Unity C# Mobile

metaplayMetaplay. (The working title that became the title.) I hate this word, but I am in staunch support of its sentiment.Metaplay's Entities are stored in shards on the server, and they have a confuration class that defines some characteristics like EntityShardGroup, ShardingStrategy,

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